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Developer The Battle for Wesnoth Project and Publisher Wesnoth Inc. Recently released their new game titled Battle For Wesnoth. It is an indie free to play turn-based strategy game where players play as a young prince who has vowed to take revenge against the evil force who has captured his home.In, players need to collect resources, build an army, explore the new area and do much more.
You can do this all by yourself or you can use the console commands/cheats to make your life a bit easier. Below you find some useful commands for your gameplay. List Of All Console Commands/Cheats In Battle For WesnothYou can access the command mode by pressing Shift +: (:=colon) in single-player mode.
Apr 07, 2008 For Battle for Wesnoth on the PC, GameFAQs has game information and a community message board for game discussion. This video is unavailable. Watch Queue Queue. Watch Queue Queue.
If this does not appear you need enable the console command. First, go to games properties from steam General tab Set Launch Options. There type -console and launch the game again.The Debug Commands are more advanced than regular commands which can change gameplay elements like army, resources and more. To activate the debug commands so bring out the command console by pressing Shift +: and after that, you need to type debug.
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The Battle for Wesnoth is a turn-based strategy video game with a fantasy setting, designed by Australian developer David White and first released in June 2003. In Wesnoth, the player attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games Master of Monsters and Warsong.
The Battle for Wesnoth is free software, available under the GPLv2 license in source form and for a variety of computer operating systems.
Gameplay
The Battle for Wesnoth is a turn-based wargame played on a hex map. The strategy of battle involves trying to fight on favorable terrain, at a favorable time of day, and, if possible, with units that are strong or well suited against the enemies. Other concerns are capturing villages that produce gold for unit recruitment, and positioning units to restrict enemy movement. Games of Wesnoth come both in the form of single-player campaigns and multiplayer matches.
Each unit in Wesnoth has its own strengths and weaknesses. A unit's defense (which means in this case dodge chance) is based on the terrain it stands on. Elves, for example, are difficult to hit when fighting in a forest. Different types of attacks (melee and ranged), weapon types (pierce, blade, impact, arcane, cold, and fire), and a day-night cycle that alternately favors lawful and chaotic units, alter the amount of damage a unit deals. Throughout the campaigns, units can advance to higher level counterparts and become more powerful.
A central design philosophy of the game is the KISS principle; for a new idea to be accepted, it should not complicate gameplay. Another important facet of the game is randomness and its manipulation: it is never certain a unit's attack will fail or succeed, only likely or unlikely. Developers have stated that the potential for a skirmish to go better or worse than expected adds excitement, replayability and strategic depth to the game.
Video Review and Screenshots
- Operating System: Microsoft WindowsXP / Vista / 7 / 8 / 10
- Processor: Pentium III 1 GHz
- RAM: 512 MB
- Video Card: 128MB
- Hard disk space: 500MB
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